General Information: Difference between revisions

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Clans are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].
Clans are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a [[Kindred talisman]].


* [[Bear]] http://users.nexustk.com/../items/00737_00.gif
* [[Bear]] http://users.nexustk.com/../items/00738_00.gif
* [[Destiny]]
* [[Destiny]]
* [[Dharma]]
* [[Dharma]]

Revision as of 07:54, 27 August 2005

Kingdoms and Important areas

Paths

Subpaths

NexusTK is set apart from other games because of its small community. Subpaths, both PC and NPC, are a major part of the community.

Player run

These paths are headed by an Elder, and new members are added by a Guide. They hold events for the community and promote roleplay. The current 12 are listed below, along with the extinct Shadow subpath.

NPC paths

These paths were created after the Player Character (PC) paths were, mainly for people who did not want to roleplay, but still wanted to be in a subpath. Any character at or above level 99 can join a NPC path if they meet the requirements by doing the join NPC path quest.

Clans

Clans are a unique feature in Nexus. They provide a common bond to players and allow them to interact together as a family. Each clan has certain qualities and characteristics. Members of a clan can return to their hall by way of a Kindred talisman.

Unofficial Clans

Unofficial Clans are clans that are undergoing the Tribunal process to be recognized as official clans of the kingdom. During this stage of the emergence of a clan they have no clan hall, clan titles, or any other official clan powers.

Armies

Armies function in much the same way as clans. Their Primogens consist of Generals. They are led by the Royal families of their kingdoms. Each army is different, just as each clan is different.

Cave Information

In NexusTK, players often call dungeons "caves". Other than the different use of terminology, there is essentially no difference between "dungeons" and "caves"

Vortex

A popular hunting dungeon for level 99+ players. See Vortex cave requirements.

Mythic Caves

Extremely popular hunting grounds for players of almost all levels. See Mythic cave requirements.

Carnages

Carnages are an important part of Nexus. There are four types of carnages include Riches, Bloodlust, Elixir war and Fox Hunts. Carnages by definition are a massive slaughter, a war between opposing sides. In Nexus they are organized battles run by carnage hosts held at specific dates and times.