The Subpaths
NexusTK is set apart from other games because of its small community. Subpaths, both PC and NPC, are a major part of the community. The subpaths are organizations within the Nexus that players can join.
Player-controlled subpaths
A Player-run (PC) subpath is an organization based around a basic path (Warrior, Rogue, Mage, or Poet) and then a distinct Roleplay (RP) concept. They are further characterized by the fact that they are run and controlled by other players much like Clans, who handle teaching and inducting new members, as well as community events and various other things. This is the main difference between a PC and an NPC(Totem) subpath. These paths are headed by an Elder, and new members are added by a Guide. They hold events for the community and promote roleplay. The current 12 are listed below, not including the dissolved Shadow subpath.
Warrior |
Mage |
Rogue |
Poet |
The Circle of Subpaths
As written in the Legend scroll, each subpath leans toward different aspects of the four base paths;
VALOR Barbarian
Do Chongun R L Druid Spy I O C V Monk Merchant H E E Muse Shadow S
Shaman Geomancer Diviner
MYSTERY
Totem Subpaths
Often called a NPC subpath (for Non-Player Controlled), a Totem Subpath is much like a Player-controlled subpath in that it is based around one of the four main classes. However, unlike the other subpaths, entry into the path is done through an NPC quest and, for the most part, the paths have no unifying roleplay concept, but anyone who is a member of the appropriate main class can join as a result.
These Totem subpaths are based around the idea of the four mythical Totems of Korean mythology. These paths were created after the PC subpaths were introduced for people who did not want to roleplay but still wanted to be in a subpath. Any character at or above level 99 can join a Totem subpath if they meet the requirements by doing the NPC Subpath Quest.