Might

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Revision as of 22:40, 7 February 2006 by Ahante (talk | contribs) (Added definiting of Might the statistic)

Might is a measure of how strong your character is. It is one of three character statistics, along with Will and Grace. It can be increased by selling experience at level 89, and can reach a maximum of 130. Some weapons require a certain level of might to be wielded.

Might: A spell available to the classes of mage and rogue.

Mage Might:
Purpose: Increases Strength by 3
Lasts: 162 seconds
Obtained: level 6
Cost: 5 Antler, 1 Bear's Liver, and 50 coin

Rogue Might:
Purpose: Increases Strength by 3
Lasts: 162 seconds
Obtained: level 15
Cost: 50 Acorn, 20 Snake Meat, and 100 coin