(→Spells list: Added Ee-Sam section) |
|||
Line 1: | Line 1: | ||
== Warriors' Spells == | == Warriors' Spells == | ||
The warrior, as hinted by its name, is a melee fighter. The common warrior does not rely on spells to fight, but on strength. Therefore, warriors don't have many offensive spells, and nearly no defensive spells. The warrior's healing spells are extremely weak, and usually warriors don't use them. | The [[warrior]], as hinted by its name, is a melee [[fighter]]. The common warrior does not rely on spells to fight, but on strength. Therefore, warriors don't have many offensive spells, and nearly no defensive spells. The warrior's healing spells are extremely weak, and usually warriors don't use them. | ||
However, warriors do have an assortment of self-strengthening spells, and some very powerful attacks that are considered spells. | However, warriors do have an assortment of self-strengthening spells, and some very powerful attacks that are considered spells. | ||
== Spells list == | == Spells list == |
Revision as of 09:46, 28 July 2005
Warriors' Spells
The warrior, as hinted by its name, is a melee fighter. The common warrior does not rely on spells to fight, but on strength. Therefore, warriors don't have many offensive spells, and nearly no defensive spells. The warrior's healing spells are extremely weak, and usually warriors don't use them. However, warriors do have an assortment of self-strengthening spells, and some very powerful attacks that are considered spells.
Spells list
Levels 5-19
Gateway
Teleports user to one of the four main gates of a certain server/kingdom- the northern, western, eastern or southern gate.
Mana Cost - 0
Aether Delay - 0 Seconds
Duration - N/A
Target - N/A
Level to learn - 5
Required items to learn - 10 Acorns, 10 Rabbit Meat.
Taunt
Attract an enemy to you. (1 damage for 1 mana) Mana Cost - 1
Aether delay- 0 Seconds
Target - One target
Level to learn - 6
Required items to learn- 20 Acorns and 5 Rabbit meat
Wolf's Fury
Doubles damage.
Mana Cost - 30
Aether Delay - 0 Seconds
Duration - 10 minutes, 25 seconds. (625 seconds)
Target - Self.
Level to learn - 7
Required items to learn - 25 Rabbit meat, 100 coins.
Soothe
Heals 50 of users' vitality points. Only available for learning if you forgot it.
Mana Cost - 3
Aether Delay - 0 Seconds
Duration - N/A
Target - Self.
Level to learn - 8
Required items to learn - 70 Acorns, 30 coins.
Bless
Increases hit statistic by 2.
Mana Cost - 60
Aether Delay - 0 Seconds
Duration - 6 minutes, 15 seconds (375 seconds).
Target - Self.
Level to learn - 9
Required items to learn - 3 Antlers, 80 coins.
Fleshspeak
Heals 50 points of target's vitality.
Mana Cost - 60
Aether Delay - 0 Seconds
Duration - N/A
Target - Targetable.
Level to learn - 13
Required items to learn - 70 Acorns, 40 coins.
Backstab
Enables attacking behind you, as well as infront of you in the same time.
Mana Cost - 90
Aether Delay - 0 Seconds
Duration - 10 minutes, 25 seconds. (625 seconds)
Target - Self.
Level to learn - 15
Required items to learn - 3 Antlers, 20 Snake meat, 100 coins.
Levels 20-39
Flank
Grants you the ability to attack antagonists beside you, both to the left and to right, as well as attacking normally at the same time. (Cannot attack both left and right enemies at the same time, character has a 50% chance of attempting to attack their right or left.)
Mana Cost - 90
Aether Delay - 0 Seconds
Duration - 10 minutes, 25 seconds. (625 seconds)
Target - Self.
Level to learn - 20
Required items to learn - 25 Rabbit meat, 100 coins.
Tiger's Fury
Triples damage.
Mana Cost - 30
Aether Delay - 0 Seconds
Duration - 10 minutes, 25 seconds. (625 seconds)
Target - Self.
Level to learn - 24
Required items to learn - 5 Antlers, 15 Fox fur, 250 coins.
Enchant
Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Enchant it.
Mana Cost - 60
Aether Delay - 0 Seconds
Duration - Until weapon is removed, or user has exited the game (logged off).
Target - Any weapon in the inventory of the user.
Level to learn - 28
Required items to learn - 5 Antlers, 10 Fox fur, 1 Steel saber, 150 Coins.
Relief
Heals 200 points of user's vitality statistic.
Mana Cost - 120
Aether Delay - 0 Seconds
Duration - N/A
Target - Self.
Level to learn - 31
Required items to learn - 80 Acors, 10 Red fox fur, 10 Light fox fur, 200 coins.
Potence
Increases Damage statistic by 2.
Mana Cost - 30
Aether Delay - 0 Seconds
Duration - 3 minutes, 5 seconds (185 seconds).
Target - Self.
Level to learn - 35
Required items to learn - 1 Battle helm, 10 Fox fur, 1 Steel saber, 500 Coins.
Watchful Eye
Detects ambushes and fall zones and marks them as a Steel Dagger.
Mana Cost - 125
Aether Delay - 37 Seconds
Duration - Until you leave the map.
Target - N/A.
Level to learn - 38
Required items to learn - 1 Amber, 10 Rat meat, 100 coins.
Levels 40-59
Mentor
Casts the Mentor spell on a newbie.
Mana Cost - 100
Aether Delay - 0 Seconds
Duration - N/A.
Target - A newbie between the levels of 3 and 8.
Level to learn - 40
Required items to learn - 1 Maxcaliber, 1000 coins.
Dragon's Fury
Quadruples damage.
Mana Cost - 150
Aether Delay - 0 Seconds
Duration - 10 minutes, 25 seconds.
Target - Self.
Level to learn - 45
Required items to learn - 5 Fine snake meat, 1 Fox tail, 20 Light fox fur, 750 coins.
Infuse
Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Infuse it.
Mana Cost - 90
Aether Delay - 0 Seconds
Duration - Until weapon is removed/User exists the game (log off).
Target - Weapon in inventory.
Level to learn - 55
Required items to learn - 10 Antlers, 20 Red fox fur, 1 Steel saber, 1000 coins.
Levels 60-79
Slash
Deals an amount of damage related to your statistics. Damage formula is (0.0245 * Vita) + (11.435 * Might).
Mana Cost - 180.
Aether Delay - 1 Seconds.
Duration - N/A.
Target - Infront of the user.
Level to learn - 63
Required items to learn - 5 Antlers, 5 Tiger's heart, 1 White amber, 1000 coins.
Ingress
Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Infuse it.
Mana Cost - 90
Aether Delay - 0 Seconds
Duration - Until weapon is removed/User exists the game (log off).
Target - Weapon in inventory.
Level to learn - 70
Required items to learn - 10 Antlers, 10 Ambers, 1 Maxcaliber, 1500 coins.
Levels 80-99
Berserk
An attack reliant on statistics. Takes away 2/3rds of your current vitality and damages critter infront of you for 75% of current vitality.
Mana Cost - 120
Aether Delay - 20 Seconds
Duration - Until weapon is removed/User exists the game (log off).
Target - Weapon in inventory.
Level to learn - 70
Required items to learn - 1 Fox blade, 20 Ambers, 1 Maxcaliber, 5000 coins.
Share Wisdom
Enables outputting one line of text to everyone on the server. Also known as Sage.
Mana Cost - 600
Aether Delay - 15 minutes (900 seconds). It is possible to reduce this through time.
Duration - N/A
Target - Everyone on the server.
Level to learn - 90
Required items to learn - 100,000 coins.
Vigor
Heals 280 points of user's vitality.
Mana Cost - 180
Aether Delay - 0 Seconds
Duration - N/A
Target - Self.
Level to learn - 90
Required items to learn - 1 Angel's tear, 40 Light fox fur, 1 Mountain ginseng, 10,000 coins.
Whirlwind
Deals massive damage to critter infront of user. Damage formulas:
If Ohaeng/Ming-Ken - Leaves user with 10% vita and deals 1.575*Vitality damage. If Kwi-Sin - Leaves user with 10 vite and deals 1.75*Vitality damage.
Mana Cost - 600
Aether Delay - 30 Seconds
Duration - N/A.
Target - Target faced.
Level to learn - 99
Required items to learn - 1 Angel's tear, 20 Dark ambers, 1 Electra, 10,000 coins.
--Breserk 07:12, 24 Jul 2005 (EDT)
Il San to Sam san
Ho-Che
Protects against all curses, but is dispellable
Mana Cost - 5,000
Aether Delay - 30 Seconds
Duration - 180 seconds.
Target - Self.
Level to learn - Il San
Required items to learn -50,000 Coins, 1 Spike
Salvation
Heals 500 Vita
Mana Cost - 400
Aether Delay - 0 Seconds
Duration - N/A seconds.
Target - Self.
Level to learn - Il San
Required items to learn - 10,000 Coins 1 Mountain Ginseng
Assault
Attack four enemies in front of the caster. Costs 50% Vitality to use and attacks each individual enemy by x.5 current Vitality amount of the caster
Mana Cost - 5,000
Aether Delay - 80 Seconds
Duration - N/A
Target - N/A
Level to learn - Ee San
Required items to learn - 400,000 Coins, 1 Mountain Ginseng
Ee san heal
Restores 800 vita
Mana Cost - 700
Aether Delay - N/A
Duration - N/A
Target - Self
Level to learn - Ee San
Required items to learn - 25,000 coins, 1 Mountain Ginseng
Mend equipment
Completely repairs the durability of an item in the "a" slot of your inventory, including non-repairable items which an npc smith cannot normally repair.
Mana Cost - 80,000
Aether Delay - 12,000 second aether
Duration - N/A
Target - Self
Level to learn - Sam San
Required items to learn - 10 fine metal, 10 fine cloth, 150k Coins
Siege
Vita and Mana based attack that deals x1.875 current vita and x0.5 current mana as damage onto a single target. Consumes 2/3 vita.
Mana Cost - 80,000
Aether Delay - 43 second aether
Duration - N/A
Target - N/A
Level to learn - Sam San
Required items to learn - 600k Coins, 1 Blood, 1 Spike
Health's return
Heals 1,200 vita
Mana Cost - 1,000
Aether Delay - N/A
Duration - N/A
Target - Self
Level to learn - Sam San
Required items to learn - 50,000 gold, 5 Mountain ginseng