Un-aligned Warrior Spell List: Difference between revisions

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Aether Delay - 20 Seconds
Aether Delay - 20 Seconds


Duration - Until weapon is removed/User exists the game (log off).
Duration - N/A.


Target - Weapon in inventory.
Target - Weapon in inventory.

Revision as of 10:11, 14 August 2009

Warriors' Spells

The warrior, as hinted by its name, is a melee fighter. The common warrior does not rely on spells to fight, but on strength. Therefore, warriors don't have many offensive spells, and nearly no defensive spells. The warrior's healing spells are extremely weak, and usually warriors don't use them. However, warriors do have an assortment of self-strengthening spells, and some very powerful attacks that are considered spells.

Spells list

Levels 5-19

Gateway Level 5
Taunt Level 6
Wolf's Fury Level 7
Soothe Level 8
Bless Level 9
Fleshspeak Level 13
Backstab Level 15

Levels 20-39

Flank

Grants you the ability to attack antagonists beside you, both to the left and to right, as well as attacking normally at the same time. (Cannot attack both left and right enemies at the same time, character has a 50% chance of attempting to attack their right or left.)

Mana Cost - 90

Aether Delay - 0 Seconds

Duration - 10 minutes, 25 seconds. (625 seconds)

Target - Self.

Level to learn - 20

Required items to learn - 25 Rabbit meat, 100 coins.


Tiger's Fury

Triples damage.

Mana Cost - 30

Aether Delay - 0 Seconds

Duration - 10 minutes, 25 seconds. (625 seconds)

Target - Self.

Level to learn - 24

Required items to learn - 5 Antlers, 15 Fox fur, 250 coins.


Enchant

Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Enchant it.

Mana Cost - 60

Aether Delay - 0 Seconds

Duration - Until weapon is removed, or user has exited the game (logged off).

Target - Any weapon in the inventory of the user.

Level to learn - 28

Required items to learn - 5 Antlers, 10 Fox fur, 1 Steel saber, 150 Coins.



Relief

Heals 200 points of user's vitality statistic.

Mana Cost - 120

Aether Delay - 0 Seconds

Duration - N/A

Target - Self.

Level to learn - 31

Required items to learn - 80 Acors, 10 Red fox fur, 10 Light fox fur, 200 coins.


Potence

Increases Damage statistic by 2.

Mana Cost - 30

Aether Delay - 0 Seconds

Duration - 3 minutes, 5 seconds (185 seconds).

Target - Self.

Level to learn - 35

Required items to learn - 1 Battle helm, 10 Fox fur, 1 Steel saber, 500 Coins.


Watchful Eye

Detects ambushes and fall zones and marks them as a Steel Dagger.

Mana Cost - 125

Aether Delay - 37 Seconds

Duration - Until you leave the map.

Target - N/A.

Level to learn - 38

Required items to learn - 1 Amber, 10 Rat meat, 100 coins.


Levels 40-59

Mentor

Casts the Mentor spell on a newbie.

Mana Cost - 100

Aether Delay - 0 Seconds

Duration - N/A.

Target - A newbie between the levels of 3 and 8.

Level to learn - 40

Required items to learn - 1 Maxcaliber, 1000 coins.


Dragon's Fury

Quadruples damage.

Mana Cost - 150

Aether Delay - 0 Seconds

Duration - 10 minutes, 25 seconds.

Target - Self.

Level to learn - 45

Required items to learn - 5 Fine snake meat, 1 Fox tail, 20 Light fox fur, 750 coins.


Infuse

Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Infuse it.

Mana Cost - 90

Aether Delay - 0 Seconds

Duration - Until weapon is removed/User exists the game (log off).

Target - Weapon in inventory.

Level to learn - 55

Required items to learn - 10 Antlers, 20 Red fox fur, 1 Steel saber, 1000 coins.


Levels 60-79

Slash

Deals an amount of damage related to your statistics. Damage formula is (0.0245 * Vita) + (11.435 * Might).

Mana Cost - 180.

Aether Delay - 1 Seconds.

Duration - N/A.

Target - Infront of the user.

Level to learn - 63

Required items to learn - 5 Antlers, 5 Tiger's heart, 1 White amber, 1000 coins.


Ingress

Increases selected weapon's damage and attack statistics. When you cast the spell, type a weapon that's in your inventory's name to Infuse it.

Mana Cost - 90

Aether Delay - 0 Seconds

Duration - Until weapon is removed/User exists the game (log off).

Target - Weapon in inventory.

Level to learn - 70

Guild to learn - Nagnang

Required items to learn - 10 Antlers, 10 Ambers, 1 Maxcaliber, 1500 coins.


Levels 80-99

Berserk

An attack reliant on statistics. Takes away 2/3rds of your current vitality and damages critter infront of you for 75% of current vitality.

Mana Cost - 120

Aether Delay - 20 Seconds

Duration - N/A.

Target - Weapon in inventory.

Level to learn - 70

Required items to learn - 1 Fox blade, 20 Ambers, 1 Maxcaliber, 5000 coins.


Share Wisdom

Enables outputting one line of text to everyone on the server. Also known as Sage.

Mana Cost - 600

Aether Delay - 15 minutes (900 seconds). It is possible to reduce this through time.

Duration - N/A

Target - Everyone on the server.

Level to learn - 90

Required items to learn - 100,000 coins.


Vigor

Heals 280 points of user's vitality.

Mana Cost - 180

Aether Delay - 0 Seconds

Duration - N/A

Target - Self.

Level to learn - 90

Required items to learn - 1 Angel's tear, 40 Light fox fur, 1 Mountain ginseng, 10,000 coins.


Whirlwind

Deals massive damage to critter infront of user. Damage formulas:

If Ohaeng/Ming-Ken - Leaves user with 10% vita and deals 1.575*Vitality damage. If Kwi-Sin - Leaves user with 10 vite and deals 1.75*Vitality damage.

Mana Cost - 600

Aether Delay - 30 Seconds

Duration - N/A.

Target - Target faced.

Level to learn - 99

Required items to learn - 1 Angel's tear, 20 Dark ambers, 1 Electra, 10,000 coins.

--Breserk 07:12, 24 Jul 2005 (EDT)


Il San to Sam san

Ho-Che

Protects against all curses, but is dispellable

Mana Cost - 5,000

Aether Delay - 30 Seconds

Duration - 180 seconds.

Target - Self.

Level to learn - Il San

Required items to learn -50,000 Coins, 1 Spike


Salvation

Heals 500 Vita

Mana Cost - 400

Aether Delay - 0 Seconds

Duration - N/A seconds.

Target - Self.

Level to learn - Il San

Required items to learn - 10,000 Coins 1 Mountain Ginseng


Assault

Attack four enemies in front of the caster. Costs 50% Vitality to use and attacks each individual enemy by x.5 current Vitality amount of the caster

Mana Cost - 5,000

Aether Delay - 80 Seconds

Duration - N/A

Target - N/A

Level to learn - Ee San

Required items to learn - 400,000 Coins, 1 Mountain Ginseng


Ee san heal

Restores 800 vita

Mana Cost - 700

Aether Delay - N/A

Duration - N/A

Target - Self

Level to learn - Ee San

Required items to learn - 25,000 coins, 1 Mountain Ginseng


Mend equipment

Completely repairs the durability of an item in the "a" slot of a selected person's inventory, including non-repairable items which an npc smith cannot normally repair.

Mana Cost - 80,000

Aether Delay - 12,000 second aether

Duration - N/A

Target - Self

Level to learn - Sam San

Required items to learn - 10 fine metal, 10 fine cloth, 150k Coins


Siege

Vita and Mana based attack that deals x1.875 current vita and x0.5 current mana as damage onto a single target. Consumes 2/3 vita.

Mana Cost - 80,000

Aether Delay - 43 second aether

Duration - N/A

Target - N/A

Level to learn - Sam San

Required items to learn - 600k Coins, 1 Blood, 1 Spike


Health's return

Heals 1,200 vita

Mana Cost - 1,000

Aether Delay - N/A

Duration - N/A

Target - Self

Level to learn - Sam San

Required items to learn - 50,000 gold, 5 Mountain ginseng