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== Roleplay == | == Roleplay == | ||
Respecting nature: | |||
Without much hesitation, normally you'd hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path. | |||
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found temselves in people throughout the cities, but live on what is and what has been given to us in the natural world. | |||
Something that brings out this family is that they're not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it. | |||
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue. | |||
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue... | |||
The seven skills: | The seven skills: | ||
Archery | * Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : Ranger arrows, Split head arrows, Steel tip arrows, Sleep arrows and Explosive arrows. The last two arrow types are often used in special duels. | ||
Cartography | * Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey. | ||
Foraging | * Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings. | ||
Security | * Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded. | ||
Tracking | * Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need. | ||
Trapping | * Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run. | ||
* Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics. | |||
Scouting: | |||
The | A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness. |
Revision as of 04:04, 23 August 2005
- Ranger (99)
- Adventurer (Il san)
- Tracker (Ee san)
- Survivalist (Sam san)
Members
The current members of the Ranger subpath can be found here. The current elder of the Rangers is RiaDora.
Roleplay
Respecting nature:
Without much hesitation, normally you'd hear of the seven skills of a Ranger, or some comment about protecting nature. The truth is, not many people really understand what a Ranger lives for, or the general attitude of the path.
A Ranger, as a person, is generally somebody who understands the part the natural world plays, and its effects on urbanization and civilization. Those you usually meet are likely the types that, though willing to live in cities, choose not to. Most Rangers have never really found temselves in people throughout the cities, but live on what is and what has been given to us in the natural world.
Something that brings out this family is that they're not all the same. There are thinkers, the carefree, the loners, and tons of other kinds of people. A ranger can be who he is; yet they all share one common belief: While civilization expands, we forget about what is not turned into roads and buildings. As people neglect the original poor places, it can become agitated. Eventually, someone must appease it, or we would fall victim to it.
In defending nature, rangers have sectored their skills into the seven. As much as we are defenders of nature, we are talented fighters and guardians. Our eyes are sharp in Archery, while you will never see us when we exercise Camouflage. When all seven are mastered, you essentially find the greatest strategist rogue.
No matter how advanced we become, we need the natural world. Not most people realize this. A Ranger does, and does what he can. Some see Rangers as people who love animals and plants more than humanity. This is untrue...
The seven skills:
- Archery : The art of hitting a target with an arrow shot from a bow. The bow is the weapon of choice of a Ranger as archery is a skill they take a particular pride in. ((the hunting aspects of Bows and Archery are not implemented in Nexus, consequence is that the bow only has a roleplay/pk use)) A Ranger can make a series of arrows. These arrows include : Ranger arrows, Split head arrows, Steel tip arrows, Sleep arrows and Explosive arrows. The last two arrow types are often used in special duels.
- Camouflage : The skill of operating unseen. Camouflage is blending in with your surroundings, be it in a city to observe someone or in nature to hunt down a specific prey.
- Cartography : It is often referred to as the art of making maps. Making maps requires a keen eye and knowledge of your surroundings.
- Foraging : Gathering specific resources from the natural surroundings. A forager knows where to find anything he needs. Other skills are usefull when foraging this in order to more effectively gather the resource neeeded.
- Security : Security is perhaps the most abstract skill of the seven. It is used to protect someone or something in need.
- Tracking : Following footprints, and different clues left behind by someone or something. It is used to retrieve things such as the origin of a disruption in the balance of nature or a person or animal on the run.
- Trapping : Using traps wisely. Covered in training are most importantly the different physical traps and their effects as well as trapping tactics.
Scouting:
A seperate branch of rangers are the scout leaders. They can tour you around any place in the land. The location most often chosen is the wilderness. The goal of such trips is to help people see the importance of the natural world around their cities through the understanding of the beauty that can be found within. The scout leader can be either a guide through the land explaining the facts about the way nature works and historical facts about specific locations or he can be a guard that leads and protects you between two points in the wilderness.