PhantomSnake (talk | contribs) mNo edit summary |
PhantomSnake (talk | contribs) mNo edit summary |
||
| Line 26: | Line 26: | ||
return reltop; | return reltop; | ||
} | |||
function findDistanceX(out, in) { | |||
var distx = 0; | |||
if (in.offsetParent) { | |||
while (in.offsetParent) { | |||
distx += in.offsetLeft; | |||
in = in.offsetParent; | |||
if(in.offsetParent == out.offsetParent) { | |||
break; | |||
} | |||
} | |||
} else if (in.x) { | |||
distx = out.x - in.x; | |||
} | |||
return distx; | |||
} | |||
function findDistanceY(out, in) { | |||
var disty = 0; | |||
if (in.offsetParent) { | |||
while (in.offsetParent) { | |||
disty += in.offsetTop; | |||
in = in.offsetParent; | |||
if(in.offsetParent == out.offsetParent) { | |||
break; | |||
} | |||
} | |||
} else if (in.y) { | |||
disty = out.y - in.y; | |||
} | |||
return disty; | |||
} | } | ||
Revision as of 18:38, 28 June 2006
<plainhtml>
<script type="text/javascript">
var useFloats = true;
function findRelPosX(obj) {
var relleft = 0;
if (obj.offsetParent) {
relleft = obj.offsetLeft;
} else if (obj.x) {
relleft = obj.x;
}
return relleft; }
function findRelPosY(obj) {
var reltop = 0;
if (obj.offsetParent) {
reltop = obj.offsetTop;
} else if (obj.y) {
reltop = obj.y;
}
return reltop; }
function findDistanceX(out, in) {
var distx = 0;
if (in.offsetParent) {
while (in.offsetParent) {
distx += in.offsetLeft;
in = in.offsetParent;
if(in.offsetParent == out.offsetParent) {
break;
}
}
} else if (in.x) {
distx = out.x - in.x;
}
return distx; }
function findDistanceY(out, in) {
var disty = 0;
if (in.offsetParent) {
while (in.offsetParent) {
disty += in.offsetTop;
in = in.offsetParent;
if(in.offsetParent == out.offsetParent) {
break;
}
}
} else if (in.y) {
disty = out.y - in.y;
}
return disty; }
function findPosX(obj)
{
var curleft = 0;
if (obj.offsetParent)
{
while (obj.offsetParent)
{
curleft += obj.offsetLeft;
obj = obj.offsetParent;
}
}
else if (obj.x) {
curleft += obj.x;
}
return curleft;
}
function findPosY(obj)
{
var curtop = 0;
if (obj.offsetParent)
{
while (obj.offsetParent)
{
curtop += obj.offsetTop;
obj = obj.offsetParent;
}
}
else if (obj.y) {
curtop += obj.y;
}
return curtop;
}
</script>
</plainhtml>