Template:UseFloats: Difference between revisions

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     return reltop;
     return reltop;
  }
  function findDistanceX(out, in) {
    var distx = 0;
    if (in.offsetParent) {
      while (in.offsetParent) {
        distx += in.offsetLeft;
        in = in.offsetParent;
        if(in.offsetParent == out.offsetParent) {
          break;
        }
      }
    } else if (in.x) {
      distx = out.x - in.x;
    }
    return distx;
  }
  function findDistanceY(out, in) {
    var disty = 0;
    if (in.offsetParent) {
      while (in.offsetParent) {
        disty += in.offsetTop;
        in = in.offsetParent;
        if(in.offsetParent == out.offsetParent) {
          break;
        }
      }
    } else if (in.y) {
      disty = out.y - in.y;
    }
    return disty;
   }
   }



Revision as of 18:38, 28 June 2006

<plainhtml>

<script type="text/javascript">

 var useFloats = true;
 function findRelPosX(obj) {
   var relleft = 0;
   if (obj.offsetParent) {
     relleft = obj.offsetLeft;
   } else if (obj.x) {
     relleft = obj.x;
   }
   return relleft;
 }
 function findRelPosY(obj) {
   var reltop = 0;
   if (obj.offsetParent) {
     reltop = obj.offsetTop;
   } else if (obj.y) {
     reltop = obj.y;
   }
   return reltop;
 }
 function findDistanceX(out, in) {
   var distx = 0;
   if (in.offsetParent) {
     while (in.offsetParent) {
       distx += in.offsetLeft;
       in = in.offsetParent;
       if(in.offsetParent == out.offsetParent) {
         break;
       }
     }
   } else if (in.x) {
     distx = out.x - in.x;
   }
   return distx;
 }
 function findDistanceY(out, in) {
   var disty = 0;
   if (in.offsetParent) {
     while (in.offsetParent) {
       disty += in.offsetTop;
       in = in.offsetParent;
       if(in.offsetParent == out.offsetParent) {
         break;
       }
     }
   } else if (in.y) {
     disty = out.y - in.y;
   }
   return disty;
 }
 function findPosX(obj)
 {
 	var curleft = 0;
 	if (obj.offsetParent)
 	{
 		while (obj.offsetParent)
 		{
 			curleft += obj.offsetLeft;
 			obj = obj.offsetParent;
 		}
 	}
 	else if (obj.x) {
 		curleft += obj.x;
       }
 	return curleft;
 }
 
 function findPosY(obj)
 {
 	var curtop = 0;
 	if (obj.offsetParent)
 	{
 		while (obj.offsetParent)
 		{
 			curtop += obj.offsetTop;
 			obj = obj.offsetParent;
 		}
 	}
 	else if (obj.y) {
 		curtop += obj.y;
       }
 	return curtop;
 }

</script>

</plainhtml>