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* ''In'' [[Mythic Nexus]] caves [[boss]] is defined as a foe that drops a key and/or other special item and/or money and spawns in certain rooms. The boss will differ in appearance from other creatures in the cave and give more experience. | * ''In'' [[Mythic Nexus]] caves [[boss]] is defined as a foe that drops a key and/or other special item and/or money and spawns in certain rooms. The boss will differ in appearance from other creatures in the cave and give more experience. | ||
* ''Outside'' [[Mythic Nexus]] caves [[boss]] is defined as a foe that differs in appearance from other creatures in the cave, drops a ''rare'' item, and makes seldom appearances inside the cave. | * ''Outside'' [[Mythic Nexus]] caves [[boss]] is defined as a foe that differs in appearance from other creatures in the cave, drops a ''rare'' item, and makes seldom appearances inside the cave. | ||
In terms of source code script, a [[boss]] is a class of enemy that nearly always spawns inside a dungeon. Enemies with the [[boss]] flag ID are usually the strongest enemy inside the dungeon. |
Latest revision as of 11:45, 18 July 2008
The Hunting laws give the following definitions of boss:
- In Mythic Nexus caves boss is defined as a foe that drops a key and/or other special item and/or money and spawns in certain rooms. The boss will differ in appearance from other creatures in the cave and give more experience.
- Outside Mythic Nexus caves boss is defined as a foe that differs in appearance from other creatures in the cave, drops a rare item, and makes seldom appearances inside the cave.
In terms of source code script, a boss is a class of enemy that nearly always spawns inside a dungeon. Enemies with the boss flag ID are usually the strongest enemy inside the dungeon.