Might: Difference between revisions

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Might is a measure of how strong your character is. It is one of three character statistics, along with [[Will]] and [[Grace]]. It can be increased by selling experience at level 89, and can reach a maximum of 130. Some weapons require a certain level of might to be wielded.
{{Disambig}}


Might: A spell available to the classes of [[mage]] and [[rogue]].
[[Might]] has a few different meanings:
<br><br>


Mage Might:<br>
* A character statistic. See [[Might stat]].
Purpose: Increases Strength by 3<br>
* A [[Rogue]] [[spell]]. See [[Might Rogue spell]].
Lasts: 162 seconds<br>
* A [[Mage]] [[spell]]. See [[Might Mage spell]].
Obtained: level 6<br>
Cost: 5 [[Antler]], 1 [[Bear's Liver]], and 50 [[coin]]<br><br>
 
Rogue Might:<br>
Purpose: Increases Strength by 3<br>
Lasts: 162 seconds<br>
Obtained: level 15<br>
Cost: 50 [[Acorn]], 20 [[Snake Meat]], and 100 [[coin]]<br><br>

Latest revision as of 09:18, 13 July 2006

This is a Disambiguation page.

A Disambiguation page resolves ambiguity, or a conflict in interest with articles have the same or nearly the same title. A disambiguation page will help route you to the article you intended to find.

Might has a few different meanings: