Baekho's Cunning

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Baekho's Cunning

This is the main npc subpath spell for rogues, allowing them to do incredible damage.

This spell lasts 938s and you can advance to the next cunning every 150s (provided you have enough mana.)

There are a max of 5 cunnings


Cunnings

(minimum/maximum mana taken on cast)

Cunning 1 : 3000 / 7096 -- 6x Damage -- 0% protection

Cunning 2 : 4200 / 7096 -- 7x Damage -- 15% protection

Cunning 3 : 15634 / 18625 -- 9x Damage -- 30% protection

Cunning 4 : 46,658 / 49656 -- 10x Damage -- 55% protection

Cunning 5 : 117,667 / 120649 -- 12x Damage -- 85% protection


Damage

With the rule of 3 swings per second we can find the max damage a rogue can do during a full / perfect cunning cast using the Damage calculation

(((wpn/2)*Ingress + 8.8125 (for a Rogue or a Warrior)+ (might / 8) + (Dam*2.5)) * Fury *Invis * PA Mult * side modifier)

(I'll use a pre-Eesan rouge for the calculation without using Baekho's rage)


cast:

cunning 1: 150s * 3 aps * 8 (invis) * 6x (cuning)= 2160x

cunning 2: 150s * 3 aps * 8 (invis) * 7x (cunning)= 2520x

cunning 3: 150s * 3 aps * 8 (invis) * 9x (cunning)= 3240x

cunning 4: 150s * 3 aps * 8 (invis) * 10x (cunning)= 3600x

cunning 5: 338s * 3 aps * 8 (invis) * 12x (cunning)= 4320x

cunning end.


Grand total of: 15840x during an entire cun (not including pa modifier)

(If anyone followed that math I hope you find helpful)