NPC Subpath Change

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A bug appeared today, causing Cunning and Rage to take much much more mana than they used to. Also, there were issues with Cunning's flank and backstab properties. Controversy raged over whether it was a bug or not.


Kru posted the following on www.nexustk.com:

Nexus Update November 1st, 2005

The Nexus servers were reset with the following changes:


Fixed a bug preventing red beards from being worn by characters. Fixed the "cunning jump" bug that allowed players to skip the early stages of Baekho's cunning. Fixed the "rage + fury" bug that caused warriors to die if Chung Ryong's rage and and a fury spell were cast together. Note: The bonus damage from a fury spell will not stack with Chung Ryong's rage Changed the damage bonus of the Chung Ryong's rage spell from 6/9/12/18/27/81 to 8/14/20/26/36/81.


Posted on www.nexustk.com: UPDATE Nov. 1 @ 8:24pm pst


Fixed cunning flank and back attack. Cunning steps 2 and 3 will enable flank attacks. Cunning steps 4 and 5 will enable back and flank attacks. Note: We are investigating the reports that the damage from Baekho's cunning has been reduced. There have been no intentional changes to the damage bonus from Baekho's cunning. Lowered the mana cost of Chung Ryong's rage. The increase to the mana cost of Chung Ryong's rage was an unintended effect of increasing the damage at each step. Increasing the damage of the lower end of Chung Ryong's rage was a necessary step.


The mana costs will be reduced from what it is now. It will be a little bit higher than it was before, but that is necessary because of the new numbers.


For comparison here are the old and new mana costs for each step side-by-side:


old: 7200 / 16200 / 28800 / 64800 / 145800 new: 7200 / 18050 / 33800 / 72200 / 145800 inc: +0 / +1850 / +5000 / +7400 / +0


The end result is a better stepping throughout the spell, with a much better mana:damage ratio than before.