Armor class: Difference between revisions

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Armor class
Armor class is the numerical measurement of damage dealt to the player. Every negative point of AC is a 1% damage reduction. The lower the number the better the armor class. If you had -50 armor class, you would feel only 50% of a foes total [[Damage calculation]] dealt.
Every negative point of AC is 1% damage done to you reduced.


The AC's effect cap is -85. However, more armor will protect you greater when scourged or vexed.
The AC's effect cap is -85. However, more armor will protect you greater when [[Scourge]]d or [[Vex]]ed.

Latest revision as of 17:55, 2 March 2006

Armor class is the numerical measurement of damage dealt to the player. Every negative point of AC is a 1% damage reduction. The lower the number the better the armor class. If you had -50 armor class, you would feel only 50% of a foes total Damage calculation dealt.

The AC's effect cap is -85. However, more armor will protect you greater when Scourged or Vexed.