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'''Durability:''' 400000/400000<br> | '''Durability:''' 400000/400000<br> | ||
'''Damage:''' S: 150m200 L: 150m200<br> | '''Damage:''' S: 150m200 L: 150m200<br> | ||
'''Vita:''' 0 '''Mana:''' 0 | '''Vita:''' 0 '''Mana:''' 0<br> | ||
'''AC:''' -1<br> | '''AC:''' -1<br> | ||
'''Hit:''' 6<br> | '''Hit:''' 6<br> |
Revision as of 20:54, 29 July 2006
Enchanting a weapon is where you would take a normal weapon and enhance it's statistics.
Blood
Durability: 400000/400000
Damage: S: 150m200 L: 150m200
Vita: 0 Mana: 0
AC: -1
Hit: 6
Rogue Level: 95
Might to Wield: 10
Enchanted Blood
Durability: 800000/800000
Damage: S: 150m250 L: 150m250
AC: -1
Hit: 6
Vita: 0 Mana: 5000
Rogue Level: 99
Might to Wield: 10
As you see by Enchanting you Blood you get Durability that has doubled and you get
5,000 more mana from the Enchanted Blood. Another thing you should notice is the
Damage has went from S: 150m200 L: 150m200 to S: 150m250 L: 150m250.