No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
Armor class | Armor class is the numerical measurement of damage dealt to the player. Every negative point of AC is a 1% damage reduction. The lower the number the better the armor class. If you had -50 armor class, you would feel only 50% of a foes total [[Damage calculation]] dealt. | ||
Every negative point of AC is 1% damage | |||
The AC's effect cap is -85. However, more armor will protect you greater when | The AC's effect cap is -85. However, more armor will protect you greater when [[Scourge]]d or [[Vex]]ed. |
Latest revision as of 17:55, 2 March 2006
Armor class is the numerical measurement of damage dealt to the player. Every negative point of AC is a 1% damage reduction. The lower the number the better the armor class. If you had -50 armor class, you would feel only 50% of a foes total Damage calculation dealt.
The AC's effect cap is -85. However, more armor will protect you greater when Scourged or Vexed.