Ambush: Difference between revisions

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* '''Effect:''' Attack and move behind an enemy.
* '''Effect:''' ?
* '''[[Mana]] Cost:''' 0
* '''[[Mana]] Cost:''' ##
* '''[[Aethers]]:''' 0
* '''[[Aethers]]:''' ##
* '''Target:''' Self
* '''Duration:''' ##
* '''[[Level]] learned:''' 38
* '''Target:''' (Others only, Self. or Any)
* '''[[Level]] learned:''' ##


== Items Required ==
== Items Required ==
* ###
* 180 [[Acorn]]s
* ###
* 1 [[Fox Blade]]
* 400 [[Coin]]s


== Aligned names ==
== Aligned names ==
* [[Kwi-sin]]:  
* [[Kwi-sin]]: Displacement
* [[Ohaeng]]:
* [[Ohaeng]]: Reflect
* [[Ming-Ken]]:
* [[Ming-Ken]]: Waylay


== Additonal ==
== Additonal ==
* Special info
* blah blah
<nowiki>[[Category:-PATH GOES HERE- spells]]
Remove nowiki tags</nowiki>
==Basics==
Ambush is a rogue spell that allows the user to skip over another player or monster, this also does an attack from the side of the monster that the player lands on.
==Adanced==
Advanced rogues have found ways to manipulate the appearance of ambushes using the delay between the press of the ambush macro and the actual animation.
Advanced rogues have found ways to manipulate the appearance of ambushes using the delay between the press of the ambush macro and the actual animation.
Such examples: double ambush, Jumping two objects in one ambush.
Such examples: double ambush, Jumping two objects in one ambush.

Latest revision as of 12:11, 2 September 2006

  • Effect: Attack and move behind an enemy.
  • Mana Cost: 0
  • Aethers: 0
  • Target: Self
  • Level learned: 38

Items Required

Aligned names

Additonal

Advanced rogues have found ways to manipulate the appearance of ambushes using the delay between the press of the ambush macro and the actual animation. Such examples: double ambush, Jumping two objects in one ambush.