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	<id>https://nexuswiki.com/w/index.php?action=history&amp;feed=atom&amp;title=Archery_tournament</id>
	<title>Archery tournament - Revision history</title>
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	<updated>2026-05-04T05:15:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=13296&amp;oldid=prev</id>
		<title>DM at 07:57, 20 July 2008</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=13296&amp;oldid=prev"/>
		<updated>2008-07-20T07:57:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:57, 20 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a game where two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oponents &lt;/del&gt;face &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eachother &lt;/del&gt;using nothing but a bow and [[Sleep arrows]]. Participants are asked to equip a spring type armor and a bow only. They have to remove all rings and helms. The goal is to sleep the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oponent&lt;/del&gt;. Duels are usually played best out of three games. The individual winner advances to the next round of the tournament. The overall winner of a tournament will in general be recognized as an archer and receive a skill branding.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a game where two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponents &lt;/ins&gt;face &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each other &lt;/ins&gt;using nothing but a bow and [[Sleep arrows]]. Participants are asked to equip a spring type armor and a bow only. They have to remove all rings and helms. The goal is to sleep the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent&lt;/ins&gt;. Duels are usually played best out of three games. The individual winner advances to the next round of the tournament. The overall winner of a tournament will in general be recognized as an archer and receive a skill branding.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Archery tournaments are hosted in either &amp;lt;b&amp;gt;Renegade&amp;#039;s Retreat&amp;lt;/b&amp;gt; or in &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;. Different arenas can have a different influence on the tactics used.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Archery tournaments are hosted in either &amp;lt;b&amp;gt;Renegade&amp;#039;s Retreat&amp;lt;/b&amp;gt; or in &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;. Different arenas can have a different influence on the tactics used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For detail : An arrow flies in either a horizontal or vertical line. Timing is the key factor when shooting. The spell [[sleep]] is cast on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;oponent &lt;/del&gt;upon hitting the target. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wether &lt;/del&gt;or not the effect is cast depends on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successrate &lt;/del&gt;which is influenced by [[AC]] (armor class) and totem protection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For detail : An arrow flies in either a horizontal or vertical line. Timing is the key factor when shooting. The spell [[sleep]] is cast on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent &lt;/ins&gt;upon hitting the target. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether &lt;/ins&gt;or not the effect is cast depends on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success rate &lt;/ins&gt;which is influenced by [[AC]] (armor class) and totem protection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Ranger]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DM</name></author>
	</entry>
	<entry>
		<id>https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=6912&amp;oldid=prev</id>
		<title>Mehww: Archery tournament</title>
		<link rel="alternate" type="text/html" href="https://nexuswiki.com/w/index.php?title=Archery_tournament&amp;diff=6912&amp;oldid=prev"/>
		<updated>2005-08-25T10:50:50Z</updated>

		<summary type="html">&lt;p&gt;Archery tournament&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a game where two oponents face eachother using nothing but a bow and [[Sleep arrows]]. Participants are asked to equip a spring type armor and a bow only. They have to remove all rings and helms. The goal is to sleep the oponent. Duels are usually played best out of three games. The individual winner advances to the next round of the tournament. The overall winner of a tournament will in general be recognized as an archer and receive a skill branding. &lt;br /&gt;
&lt;br /&gt;
Archery tournaments are hosted in either &amp;lt;b&amp;gt;Renegade&amp;#039;s Retreat&amp;lt;/b&amp;gt; or in &amp;lt;b&amp;gt;Rustic Sanctuary&amp;lt;/b&amp;gt;. Different arenas can have a different influence on the tactics used.&lt;br /&gt;
&lt;br /&gt;
For detail : An arrow flies in either a horizontal or vertical line. Timing is the key factor when shooting. The spell [[sleep]] is cast on the oponent upon hitting the target. Wether or not the effect is cast depends on the successrate which is influenced by [[AC]] (armor class) and totem protection.&lt;/div&gt;</summary>
		<author><name>Mehww</name></author>
	</entry>
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